{"id":123,"date":"2026-01-12T09:26:26","date_gmt":"2026-01-12T14:26:26","guid":{"rendered":"https:\/\/domevik.com\/?p=123"},"modified":"2026-01-21T23:14:07","modified_gmt":"2026-01-22T04:14:07","slug":"como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos","status":"publish","type":"post","link":"https:\/\/domevik.com\/index.php\/2026\/01\/12\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\/","title":{"rendered":"C\u00f3mo una experiencia personal de Shigeru Miyamoto dio vida a The Legend of Zelda y cambi\u00f3 la narrativa en los videojuegos"},"content":{"rendered":"\n<p>Antes de que <em>The Legend of Zelda<\/em> fuera sin\u00f3nimo de aventura, mundos abiertos y exploraci\u00f3n, fue simplemente un recuerdo. Uno muy personal.<\/p>\n\n\n\n<p>Shigeru Miyamoto no cre\u00f3 <em>Zelda<\/em> pensando en gr\u00e1ficos realistas ni en historias cinematogr\u00e1ficas. Lo hizo pensando en su infancia, en esos momentos en los que salir a explorar era una aventura en s\u00ed misma. De ni\u00f1o, Miyamoto sol\u00eda perderse en los campos, bosques y cuevas cerca de su hogar en Kioto. No sab\u00eda qu\u00e9 iba a encontrar, y justamente ah\u00ed estaba la magia: el misterio, el miedo leve, la curiosidad constante.<\/p>\n\n\n\n<p>Ese sentimiento fue el coraz\u00f3n de <em>Zelda<\/em>.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter is-resized\"><img decoding=\"async\" src=\"https:\/\/hips.hearstapps.com\/hmg-prod\/images\/1-zelda-nintendo-videojuego-1582028197.jpg\" alt=\"The Legend of Zelda': todos los juegos de la saga de Nintendo\" style=\"width:375px;height:auto\"\/><\/figure>\n\n\n\n<p>Cuando el primer juego sali\u00f3 en 1986, no te llevaba de la mano. No te explicaba todo. Te soltaba en Hyrule y te dec\u00eda, sin palabras: \u201cexplora\u201d. Cada cueva escond\u00eda un secreto, cada objeto ten\u00eda un prop\u00f3sito que el jugador deb\u00eda descubrir por s\u00ed mismo. La narrativa no se contaba solo con texto, se constru\u00eda a trav\u00e9s de la experiencia.<\/p>\n\n\n\n<p>Y ah\u00ed est\u00e1 la verdadera revoluci\u00f3n.<\/p>\n\n\n\n<p><em>Zelda<\/em> demostr\u00f3 que una historia no necesita ser contada \u00fanicamente con di\u00e1logos o cinem\u00e1ticas. Puede contarse con silencio, con espacios, con decisiones. El jugador no es un espectador: es parte activa del relato. T\u00fa decides cu\u00e1ndo avanzar, cu\u00e1ndo desviarte, cu\u00e1ndo arriesgarte a entrar a un lugar que parece peligroso.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter\"><img decoding=\"async\" src=\"https:\/\/upload.wikimedia.org\/wikipedia\/commons\/thumb\/8\/89\/Linkamoto_E3_2004.jpg\/250px-Linkamoto_E3_2004.jpg\" alt=\"Shigeru Miyamoto - Wikipedia, la enciclopedia libre\"\/><\/figure>\n\n\n\n<p>La importancia narrativa de <em>Zelda<\/em> est\u00e1 en c\u00f3mo te hace sentir. La soledad de Hyrule, la \u00e9pica silenciosa de Link, la sensaci\u00f3n constante de descubrimiento. Todo nace de una experiencia humana real, transformada en dise\u00f1o de juego. Miyamoto no escribi\u00f3 una historia tradicional; dise\u00f1\u00f3 una emoci\u00f3n y dej\u00f3 que el jugador la completara.<\/p>\n\n\n\n<p>Con el paso de los a\u00f1os, la saga evolucion\u00f3, pero nunca perdi\u00f3 esa esencia. Desde <em>Ocarina of Time<\/em> hasta <em>Breath of the Wild<\/em>, <em>Zelda<\/em> sigue confiando en el jugador, sigue apostando por la exploraci\u00f3n como forma de contar una historia. Incluso hoy, muchos juegos narrativos beben directamente de esa filosof\u00eda.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter\"><img decoding=\"async\" src=\"https:\/\/www.universozelda.com\/wiki\/images\/thumb\/0\/0f\/BotW_Link_observando_Hyrule_Artwork.jpg\/300px-BotW_Link_observando_Hyrule_Artwork.jpg\" alt=\"The Legend of Zelda: Breath of the Wild - Universo Zelda\"\/><\/figure>\n\n\n\n<p>Al final, <em>The Legend of Zelda<\/em> no es solo una franquicia ic\u00f3nica. Es la prueba de que los videojuegos pueden contar historias profundas sin decir demasiado, que una vivencia personal puede convertirse en un lenguaje narrativo universal y que explorar, perderse y descubrir siguen siendo algunas de las formas m\u00e1s poderosas de contar una historia.<\/p>\n\n\n\n<p>Y todo empez\u00f3 con un ni\u00f1o curioso, caminando sin rumbo, imaginando mundos.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Antes de que The Legend of Zelda fuera sin\u00f3nimo de aventura, mundos abiertos y exploraci\u00f3n, fue simplemente un<\/p>\n","protected":false},"author":1,"featured_media":131,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[15,50,51],"class_list":["post-123","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-desarrollador","tag-nintendo","tag-shigeru-miyamoto","tag-zelda"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>C\u00f3mo una experiencia personal de Shigeru Miyamoto dio vida a The Legend of Zelda y cambi\u00f3 la narrativa en los videojuegos - Domevik games<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/domevik.com\/index.php\/2026\/01\/12\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\/\" \/>\n<meta property=\"og:locale\" content=\"es_ES\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"C\u00f3mo una experiencia personal de Shigeru Miyamoto dio vida a The Legend of Zelda y cambi\u00f3 la narrativa en los videojuegos - Domevik games\" \/>\n<meta property=\"og:description\" content=\"Antes de que The Legend of Zelda fuera sin\u00f3nimo de aventura, mundos abiertos y exploraci\u00f3n, fue simplemente un\" \/>\n<meta property=\"og:url\" content=\"https:\/\/domevik.com\/index.php\/2026\/01\/12\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\/\" \/>\n<meta property=\"og:site_name\" content=\"Domevik games\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/dome.nevarez.977891\/\" \/>\n<meta property=\"article:author\" content=\"https:\/\/www.facebook.com\/dome.nevarez.977891\/\" \/>\n<meta property=\"article:published_time\" content=\"2026-01-12T14:26:26+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2026-01-22T04:14:07+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/domevik.com\/wp-content\/uploads\/2026\/01\/shigeru-miyamoto-this-is-the-most-un-nintendo-like-thing-nin_e2ge.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1920\" \/>\n\t<meta property=\"og:image:height\" content=\"1080\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Domevik\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@Domevik\" \/>\n<meta name=\"twitter:site\" content=\"@Domevik\" \/>\n<meta name=\"twitter:label1\" content=\"Escrito por\" \/>\n\t<meta name=\"twitter:data1\" content=\"Domevik\" \/>\n\t<meta name=\"twitter:label2\" content=\"Tiempo de lectura\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutos\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/domevik.com\\\/index.php\\\/2026\\\/01\\\/12\\\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/domevik.com\\\/index.php\\\/2026\\\/01\\\/12\\\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\\\/\"},\"author\":{\"name\":\"Domevik\",\"@id\":\"https:\\\/\\\/domevik.com\\\/#\\\/schema\\\/person\\\/837d2f033639f1eb4519adc74389aa09\"},\"headline\":\"C\u00f3mo una experiencia personal de Shigeru Miyamoto dio vida a The Legend of Zelda y cambi\u00f3 la narrativa en los videojuegos\",\"datePublished\":\"2026-01-12T14:26:26+00:00\",\"dateModified\":\"2026-01-22T04:14:07+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/domevik.com\\\/index.php\\\/2026\\\/01\\\/12\\\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\\\/\"},\"wordCount\":437,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\\\/\\\/domevik.com\\\/#\\\/schema\\\/person\\\/837d2f033639f1eb4519adc74389aa09\"},\"image\":{\"@id\":\"https:\\\/\\\/domevik.com\\\/index.php\\\/2026\\\/01\\\/12\\\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/domevik.com\\\/wp-content\\\/uploads\\\/2026\\\/01\\\/shigeru-miyamoto-this-is-the-most-un-nintendo-like-thing-nin_e2ge.jpg\",\"keywords\":[\"Nintendo\",\"Shigeru Miyamoto\",\"Zelda\"],\"articleSection\":[\"Desarrollador\"],\"inLanguage\":\"es\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/domevik.com\\\/index.php\\\/2026\\\/01\\\/12\\\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/domevik.com\\\/index.php\\\/2026\\\/01\\\/12\\\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\\\/\",\"url\":\"https:\\\/\\\/domevik.com\\\/index.php\\\/2026\\\/01\\\/12\\\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\\\/\",\"name\":\"C\u00f3mo una experiencia personal de Shigeru Miyamoto dio vida a The Legend of Zelda y cambi\u00f3 la narrativa en los videojuegos - Domevik games\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/domevik.com\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/domevik.com\\\/index.php\\\/2026\\\/01\\\/12\\\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/domevik.com\\\/index.php\\\/2026\\\/01\\\/12\\\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/domevik.com\\\/wp-content\\\/uploads\\\/2026\\\/01\\\/shigeru-miyamoto-this-is-the-most-un-nintendo-like-thing-nin_e2ge.jpg\",\"datePublished\":\"2026-01-12T14:26:26+00:00\",\"dateModified\":\"2026-01-22T04:14:07+00:00\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/domevik.com\\\/index.php\\\/2026\\\/01\\\/12\\\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\\\/#breadcrumb\"},\"inLanguage\":\"es\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/domevik.com\\\/index.php\\\/2026\\\/01\\\/12\\\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"es\",\"@id\":\"https:\\\/\\\/domevik.com\\\/index.php\\\/2026\\\/01\\\/12\\\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\\\/#primaryimage\",\"url\":\"https:\\\/\\\/domevik.com\\\/wp-content\\\/uploads\\\/2026\\\/01\\\/shigeru-miyamoto-this-is-the-most-un-nintendo-like-thing-nin_e2ge.jpg\",\"contentUrl\":\"https:\\\/\\\/domevik.com\\\/wp-content\\\/uploads\\\/2026\\\/01\\\/shigeru-miyamoto-this-is-the-most-un-nintendo-like-thing-nin_e2ge.jpg\",\"width\":1920,\"height\":1080},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/domevik.com\\\/index.php\\\/2026\\\/01\\\/12\\\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Portada\",\"item\":\"https:\\\/\\\/domevik.com\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"C\u00f3mo una experiencia personal de Shigeru Miyamoto dio vida a The Legend of Zelda y cambi\u00f3 la narrativa en los videojuegos\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/domevik.com\\\/#website\",\"url\":\"https:\\\/\\\/domevik.com\\\/\",\"name\":\"Domevik games\",\"description\":\"En esta p\u00e1gina amamos los videojuegos \",\"publisher\":{\"@id\":\"https:\\\/\\\/domevik.com\\\/#\\\/schema\\\/person\\\/837d2f033639f1eb4519adc74389aa09\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/domevik.com\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"es\"},{\"@type\":[\"Person\",\"Organization\"],\"@id\":\"https:\\\/\\\/domevik.com\\\/#\\\/schema\\\/person\\\/837d2f033639f1eb4519adc74389aa09\",\"name\":\"Domevik\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"es\",\"@id\":\"https:\\\/\\\/domevik.com\\\/wp-content\\\/uploads\\\/2025\\\/11\\\/cropped-cropped-ChatGPT-Image-17-nov-2025-08_43_42.png\",\"url\":\"https:\\\/\\\/domevik.com\\\/wp-content\\\/uploads\\\/2025\\\/11\\\/cropped-cropped-ChatGPT-Image-17-nov-2025-08_43_42.png\",\"contentUrl\":\"https:\\\/\\\/domevik.com\\\/wp-content\\\/uploads\\\/2025\\\/11\\\/cropped-cropped-ChatGPT-Image-17-nov-2025-08_43_42.png\",\"width\":512,\"height\":512,\"caption\":\"Domevik\"},\"logo\":{\"@id\":\"https:\\\/\\\/domevik.com\\\/wp-content\\\/uploads\\\/2025\\\/11\\\/cropped-cropped-ChatGPT-Image-17-nov-2025-08_43_42.png\"},\"sameAs\":[\"https:\\\/\\\/domevik.com\",\"https:\\\/\\\/www.facebook.com\\\/dome.nevarez.977891\\\/\",\"https:\\\/\\\/www.instagram.com\\\/domevik_\\\/\",\"https:\\\/\\\/x.com\\\/Domevik\",\"https:\\\/\\\/www.youtube.com\\\/channel\\\/UCm7scnUxBZAmpOuUWh1pBgg\"],\"url\":\"https:\\\/\\\/domevik.com\\\/index.php\\\/author\\\/domevik\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"C\u00f3mo una experiencia personal de Shigeru Miyamoto dio vida a The Legend of Zelda y cambi\u00f3 la narrativa en los videojuegos - Domevik games","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/domevik.com\/index.php\/2026\/01\/12\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\/","og_locale":"es_ES","og_type":"article","og_title":"C\u00f3mo una experiencia personal de Shigeru Miyamoto dio vida a The Legend of Zelda y cambi\u00f3 la narrativa en los videojuegos - Domevik games","og_description":"Antes de que The Legend of Zelda fuera sin\u00f3nimo de aventura, mundos abiertos y exploraci\u00f3n, fue simplemente un","og_url":"https:\/\/domevik.com\/index.php\/2026\/01\/12\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\/","og_site_name":"Domevik games","article_publisher":"https:\/\/www.facebook.com\/dome.nevarez.977891\/","article_author":"https:\/\/www.facebook.com\/dome.nevarez.977891\/","article_published_time":"2026-01-12T14:26:26+00:00","article_modified_time":"2026-01-22T04:14:07+00:00","og_image":[{"width":1920,"height":1080,"url":"https:\/\/domevik.com\/wp-content\/uploads\/2026\/01\/shigeru-miyamoto-this-is-the-most-un-nintendo-like-thing-nin_e2ge.jpg","type":"image\/jpeg"}],"author":"Domevik","twitter_card":"summary_large_image","twitter_creator":"@Domevik","twitter_site":"@Domevik","twitter_misc":{"Escrito por":"Domevik","Tiempo de lectura":"3 minutos"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/domevik.com\/index.php\/2026\/01\/12\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\/#article","isPartOf":{"@id":"https:\/\/domevik.com\/index.php\/2026\/01\/12\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\/"},"author":{"name":"Domevik","@id":"https:\/\/domevik.com\/#\/schema\/person\/837d2f033639f1eb4519adc74389aa09"},"headline":"C\u00f3mo una experiencia personal de Shigeru Miyamoto dio vida a The Legend of Zelda y cambi\u00f3 la narrativa en los videojuegos","datePublished":"2026-01-12T14:26:26+00:00","dateModified":"2026-01-22T04:14:07+00:00","mainEntityOfPage":{"@id":"https:\/\/domevik.com\/index.php\/2026\/01\/12\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\/"},"wordCount":437,"commentCount":0,"publisher":{"@id":"https:\/\/domevik.com\/#\/schema\/person\/837d2f033639f1eb4519adc74389aa09"},"image":{"@id":"https:\/\/domevik.com\/index.php\/2026\/01\/12\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\/#primaryimage"},"thumbnailUrl":"https:\/\/domevik.com\/wp-content\/uploads\/2026\/01\/shigeru-miyamoto-this-is-the-most-un-nintendo-like-thing-nin_e2ge.jpg","keywords":["Nintendo","Shigeru Miyamoto","Zelda"],"articleSection":["Desarrollador"],"inLanguage":"es","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/domevik.com\/index.php\/2026\/01\/12\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/domevik.com\/index.php\/2026\/01\/12\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\/","url":"https:\/\/domevik.com\/index.php\/2026\/01\/12\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\/","name":"C\u00f3mo una experiencia personal de Shigeru Miyamoto dio vida a The Legend of Zelda y cambi\u00f3 la narrativa en los videojuegos - Domevik games","isPartOf":{"@id":"https:\/\/domevik.com\/#website"},"primaryImageOfPage":{"@id":"https:\/\/domevik.com\/index.php\/2026\/01\/12\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\/#primaryimage"},"image":{"@id":"https:\/\/domevik.com\/index.php\/2026\/01\/12\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\/#primaryimage"},"thumbnailUrl":"https:\/\/domevik.com\/wp-content\/uploads\/2026\/01\/shigeru-miyamoto-this-is-the-most-un-nintendo-like-thing-nin_e2ge.jpg","datePublished":"2026-01-12T14:26:26+00:00","dateModified":"2026-01-22T04:14:07+00:00","breadcrumb":{"@id":"https:\/\/domevik.com\/index.php\/2026\/01\/12\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\/#breadcrumb"},"inLanguage":"es","potentialAction":[{"@type":"ReadAction","target":["https:\/\/domevik.com\/index.php\/2026\/01\/12\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\/"]}]},{"@type":"ImageObject","inLanguage":"es","@id":"https:\/\/domevik.com\/index.php\/2026\/01\/12\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\/#primaryimage","url":"https:\/\/domevik.com\/wp-content\/uploads\/2026\/01\/shigeru-miyamoto-this-is-the-most-un-nintendo-like-thing-nin_e2ge.jpg","contentUrl":"https:\/\/domevik.com\/wp-content\/uploads\/2026\/01\/shigeru-miyamoto-this-is-the-most-un-nintendo-like-thing-nin_e2ge.jpg","width":1920,"height":1080},{"@type":"BreadcrumbList","@id":"https:\/\/domevik.com\/index.php\/2026\/01\/12\/como-una-experiencia-personal-de-shigeru-miyamoto-dio-vida-a-the-legend-of-zelda-y-cambio-la-narrativa-en-los-videojuegos\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Portada","item":"https:\/\/domevik.com\/"},{"@type":"ListItem","position":2,"name":"C\u00f3mo una experiencia personal de Shigeru Miyamoto dio vida a The Legend of Zelda y cambi\u00f3 la narrativa en los videojuegos"}]},{"@type":"WebSite","@id":"https:\/\/domevik.com\/#website","url":"https:\/\/domevik.com\/","name":"Domevik games","description":"En esta p\u00e1gina amamos los videojuegos ","publisher":{"@id":"https:\/\/domevik.com\/#\/schema\/person\/837d2f033639f1eb4519adc74389aa09"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/domevik.com\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"es"},{"@type":["Person","Organization"],"@id":"https:\/\/domevik.com\/#\/schema\/person\/837d2f033639f1eb4519adc74389aa09","name":"Domevik","image":{"@type":"ImageObject","inLanguage":"es","@id":"https:\/\/domevik.com\/wp-content\/uploads\/2025\/11\/cropped-cropped-ChatGPT-Image-17-nov-2025-08_43_42.png","url":"https:\/\/domevik.com\/wp-content\/uploads\/2025\/11\/cropped-cropped-ChatGPT-Image-17-nov-2025-08_43_42.png","contentUrl":"https:\/\/domevik.com\/wp-content\/uploads\/2025\/11\/cropped-cropped-ChatGPT-Image-17-nov-2025-08_43_42.png","width":512,"height":512,"caption":"Domevik"},"logo":{"@id":"https:\/\/domevik.com\/wp-content\/uploads\/2025\/11\/cropped-cropped-ChatGPT-Image-17-nov-2025-08_43_42.png"},"sameAs":["https:\/\/domevik.com","https:\/\/www.facebook.com\/dome.nevarez.977891\/","https:\/\/www.instagram.com\/domevik_\/","https:\/\/x.com\/Domevik","https:\/\/www.youtube.com\/channel\/UCm7scnUxBZAmpOuUWh1pBgg"],"url":"https:\/\/domevik.com\/index.php\/author\/domevik\/"}]}},"_links":{"self":[{"href":"https:\/\/domevik.com\/index.php\/wp-json\/wp\/v2\/posts\/123","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/domevik.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/domevik.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/domevik.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/domevik.com\/index.php\/wp-json\/wp\/v2\/comments?post=123"}],"version-history":[{"count":1,"href":"https:\/\/domevik.com\/index.php\/wp-json\/wp\/v2\/posts\/123\/revisions"}],"predecessor-version":[{"id":132,"href":"https:\/\/domevik.com\/index.php\/wp-json\/wp\/v2\/posts\/123\/revisions\/132"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/domevik.com\/index.php\/wp-json\/wp\/v2\/media\/131"}],"wp:attachment":[{"href":"https:\/\/domevik.com\/index.php\/wp-json\/wp\/v2\/media?parent=123"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/domevik.com\/index.php\/wp-json\/wp\/v2\/categories?post=123"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/domevik.com\/index.php\/wp-json\/wp\/v2\/tags?post=123"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}